System/Combat Design Portfolio
Here are some of the system design projects I’m the proudest of. Most of my contributions to these games involve game mechanic creation, combat design, and game balancing.

Flash-Blade Renegade
Year: 2024
Team Size: 12
My Role(s): Lead designer, Combat designer, Narrative designer
Made at DigiPen Institute of Technology

Strike Back
Year: 2023
Team Size: 14
My Role(s): Combat designer and Playtest director
Made at DigiPen Institute of Technology

